Canvas UI Releases 35 Components Using HTML-in-Canvas for GPU Effects

Canvas UI Releases 35 Components Using HTML-in-Canvas for GPU Effects

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Canvas UI, an open-source library developed by David Haz, has launched 35 components that leverage the experimental HTML-in-Canvas API. These components enable GPU-accelerated effects such as WebGL and WebGPU to run over live DOM content, enhancing web page visuals while maintaining interactivity.

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Originally published by gnews